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each opponent loses 3 life unless they discard a card
Menace Other Orcs and Goblins you control have menace
) Whenever your Shifting Currents change from facing North to West
Each of those creatures gains persist until end of turn
[Class Bonus] [Level 2+] Other allies and weapons you control get +1 power
Temple Garden 284/306 (Ravnica: City of Guilds) Condition:HP each opponent loses 3 life({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.